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SFMC Equipment Guide: Difference between revisions

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* The combat helmet is part of all marine battle dress. The helmet has an integral short-range communicator. It is also equipped with various sensors that allow night-vision, infrared scanning, magnification up to 5x, and a targetting interface with type III or IV phasers, plasma rifles, or missile lauchers.  
* The combat helmet is part of all marine battle dress. The helmet has an integral short-range communicator. It is also equipped with various sensors that allow night-vision, infrared scanning, magnification up to 5x, and a targetting interface with type III or IV phasers, plasma rifles, or missile lauchers.  
* Standard field combat dress consists of ablative armor plates over a flexible mesh base. The plates affixed to the mesh cover arms, torso, and legs. Joints are covered by plates which are flexibly attached to the other armored plates. The groin is covered by a flexible armored skirt. The overall effect looks something like medieval plate mail. The armor is intended to provide protection against physical attacks, stop most projectile weapons, and to give some level of protection against against low-level energy wepons or glancing short from higher power beam weapons. (A solid shot from a phaser on kill will probably kill the wearer of standard combat dress and it is even possible to stun a target wearing this armor with heavy stun.) Note: standard field combat dress may be worn over a conventional vacuum suit and worn with a sealable helmet and gloves. This adds zero-atmosphere capablities to the suit.  
* Standard field combat dress consists of ablative armor plates over a flexible mesh base. The plates affixed to the mesh cover arms, torso, and legs. Joints are covered by plates which are flexibly attached to the other armored plates. The groin is covered by a flexible armored skirt. The overall effect looks something like medieval plate mail. The armor is intended to provide protection against physical attacks, stop most projectile weapons, and to give some level of protection against against low-level energy wepons or glancing short from higher power beam weapons. (A solid shot from a phaser on kill will probably kill the wearer of standard combat dress and it is even possible to stun a target wearing this armor with heavy stun.) Note: standard field combat dress may be worn over a conventional vacuum suit and worn with a sealable helmet and gloves. This adds zero-atmosphere capablities to the suit.  
* Battle suits are the most common type of powered armor. Larger powered armor suits have been phased out because, while they are capable of allowing the wearer to sustain heavier damage and carry heavier weapons, they severely limit maneuverability and stealth. Battle suits can be environmentally sealed to withstand gas attacks and even zero-atmosphere situations. These suits of powered armor increase the individual's strength by approximately a factor of 10. They may be variously configured for greater scouting capabilities, heavy weapons loads, and endurance. In scout mode, the suit is equipped with a standard type III phaser weapon, an advanced sensor system, a secure tight beam transmitter, and additional power packs. While scout equipped suits do not offer a substantial increase in firepower over a conventionally armored marine, they allows the marine to move at sustained speeds up to 60 kph and have approximately 50 hours of endurance with the suit sealed to atmosphere and using onboard life support. At the other extreme, a battle rigged suit might carry a type IV phaser on a stablized mount, a standard type II phaser for close range, a grenade launcher, and an advanced targetting system. These heavy weapons reduce the ability to carry additional power cells and have high power drain. As a result, a suit equipped as above, while having much more firepower than any single marine not in power armor, would only have about 4 hours of endurance even with the suit not powering its onboard life support systems.
* Battle suits are the most common type of powered armor. Larger powered armor suits have been phased out because, while they are capable of allowing the wearer to sustain heavier damage and carry heavier weapons, they severely limit maneuverability and stealth. Battle suits can be environmentally sealed to withstand gas attacks and even zero-atmosphere situations. These suits of powered armor increase the individual's strength by approximately a factor of 10. They may be variously configured for greater scouting capabilities, heavy weapons loads, and endurance. In scout mode, the suit is equipped with a standard type III phaser weapon, an advanced sensor system, a secure tight beam transmitter, and additional power packs. While scout equipped suits do not offer a substantial increase in firepower over a conventionally armored marine, they allows the marine to move at sustained speeds up to 60 kph and have approximately 50 hours of endurance with the suit sealed to atmosphere and using onboard life support. At the other extreme, a battle rigged suit might carry a type IV phaser on a stabilized mount, a standard type II phaser for close range, a grenade launcher, and an advanced targeting system. These heavy weapons reduce the ability to carry additional power cells and have high power drain. As a result, a suit equipped as above, while having much more firepower than any single marine not in power armor, would only have about 4 hours of endurance even with the suit not powering its onboard life support systems.


The armor will stop most conventional projectiles from portable armaments and offers some protection from crew-served projectile weapons. The ablative armor also offers protection against energy weapons. The mesh has the ability to conduct and disperse an energy weapon charge as well, helping to diffuse the effects of all but the highest power shorts from a phaser or disruptor. (Maximum power kill will still vaporize an armored fighter and heavy stun will still stun. Light stun is usually not effective except on a very lucky shot.)  
The armor will stop most conventional projectiles from portable armaments and offers some protection from crew-served projectile weapons. The ablative armor also offers protection against energy weapons. The mesh has the ability to conduct and disperse an energy weapon charge as well, helping to diffuse the effects of all but the highest power shorts from a phaser or disruptor. (Maximum power kill will still vaporize an armored fighter and heavy stun will still stun. Light stun is usually not effective except on a very lucky shot.)  
* Vacuum suits - Vacuum suits consist of a ruberized fabric suit with a built in oxygen scrubber which allows the user to survive for 36 hours without other life support. The suit has a large, clear helmet, though this may be replaced by a special sealable combat helmet. Standard issue light duty suits are black. Standard issue heavy duty suits have a 72 hour life-support capacity and are more resistant to damage. However, they have reduced tactal senation. They are used in operations where a more resistant suit is needed and the reduced tactal sensation is acceptable. Either type of suit can be patched with special quick seal patches that are always stored in pockets on the suit.  
* Vacuum suits - Vacuum suits consist of a rubberized fabric suit with a built in oxygen scrubber which allows the user to survive for 36 hours without other life support. The suit has a large, clear helmet, though this may be replaced by a special sealable combat helmet. Standard issue light duty suits are black. Standard issue heavy duty suits have a 72 hour life-support capacity and are more resistant to damage. However, they have reduced tactal sensation. They are used in operations where a more resistant suit is needed and the reduced tactal sensation is acceptable. Either type of suit can be patched with special quick seal patches that are always stored in pockets on the suit.  
* Enhanced musculature system - A light exoskeleton can be work under the uniform, combat gear, or vacuum suit to enhance the wearer's strength. These systems are designed to allow higher operation efficiency on worlds with higher than Earth-normal gravity. They are not designed for extended use in lower-g environments as they can lead to deterioration of musculature by reducing the normal muscle load. However, they can be used for short periods to enhance the strength and endurance of marines in the field. They may also be switched on or off as needed by the wearer.  
* Enhanced musculature system - A light exoskeleton can be work under the uniform, combat gear, or vacuum suit to enhance the wearer's strength. These systems are designed to allow higher operation efficiency on worlds with higher than Earth-normal gravity. They are not designed for extended use in lower-g environments as they can lead to deterioration of musculature by reducing the normal muscle load. However, they can be used for short periods to enhance the strength and endurance of marines in the field. They may also be switched on or off as needed by the wearer.  
* Recon Zero-g Suits (RZG Suits) - These suits are similar to light vacuum suits, but are modified for up to 1.5 times the life support capacity. They are still black in color, but have a sensor absorbing coating, making them almost invisible against the blackness of space and difficult to detect with sensors. These suits are intended for stealth and are not armored. The suit is equipped with an enhanced musculature system that increases the wearer's strength by a factor of 2. They are usually deployed only with recon marine units.  
* Recon Zero-g Suits (RZG Suits) - These suits are similar to light vacuum suits, but are modified for up to 1.5 times the life support capacity. They are still black in color, but have a sensor absorbing coating, making them almost invisible against the blackness of space and difficult to detect with sensors. These suits are intended for stealth and are not armored. The suit is equipped with an enhanced musculature system that increases the wearer's strength by a factor of 2. They are usually deployed only with recon marine units.


=== Weaponry ===
=== Weaponry ===
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