Author: Mike Tripp, Edward Bell, and Jeff Jenkins
E-Mail Address: mike@wolfseye.net
Revision: 0
Revision SD:
Class Details
==============
Class Name: Haytrim
Model Number: III
Classification: Frontier Outpost Station
Role: Defense/Command/Fleet Maintenance
Commission Stardate:
Place of Commission:
Assigned Number: N/A
Hull Specifications:
====================
Overall Starbase
-----------------
Diameter : 2,228 m
Height - without Antennae : 651 m
Height - with Antennae : 763 m
Displacement : Gmt ( mt)
Dome Modules (upright) x4
---------------------------
Diameter : 371 m
Height - without Antennae : 84 m
Height - with Antennae : 213 m
Decks: : 14
** Note that interior is a terrestrial
environment with decks in the central
interior column and along the outer
walls.
Dome/Pad Modules (inverted) x6
-------------------------------
Diameter : 371 m
Height - without Antennae : 84 m
Height - with Antennae : 213 m
Decks: : 14
Terrestrial Ring
----------------------------------
Diameter : 1,081 m
Diameter (Width of Ring) : 339 m
Height : 67 m
Decks: : 11
** Note that interior is a terrestrial
environment with decks along the
outer and inner walls.
Lower Ring
---------------------------
Diameter : 1,081 m
Diameter (Width of Ring) : 339 m
Height : 67 m
Decks: : 11
Outrigger x 3
---------------------------
Length (arced) : 1,227 m
Width: : 113 m
Height : 67 m
Decks: : 2
** Upper deck is flight deck and
shuttle recovery bays. The lower
level contains fighter launch tubes
and maintenance bays.
Ring Connectors
---------------------------
Length : 90 m
Width: : 182 m
Height : 150 m
Decks: : 25
Disk/Padd Connectors
---------------------------
Length : 90 m
Width: : 263 m
Height : 263 m
Decks: : 43
Docking Pylons x 8
---------------------------
Height: : 213 m
Length: : 152 m
Width: : 79 m
Decks: : 22
** Most decks are filled with cargo bays.
Crew compliments:
=================
Total Standard : 4,874
Officers : 410
Crew : 3,712
Flight Officers : 42
Flight Crew : 210
Marines : 500
Civilian/Guests : Varies
Power System Specifications:
============================
Main Reactor Type: HQS-2110 (Quantum Singularity Core)
Number: 3
Secondary Reactor Type: HFRC-818 (Fusion Reactor Core)
Number: 3
Battery Power Duration: 5 days
Propulsion System Specifications:
=================================
Station Keeping:
----------------
Thrusters : SKT-811 Thruster Network
Weapon Systems Specifications:
==============================
Weapon Type: Harrellian 5" Rotary Rail Guns
Number: 32 turrets
Range: 300,000 km
Fire Arcs: equally spaced around station
Terrestrial Ring, dorsal
Lower Ring, ventral
Docking Towers 1 thru 8
Alpha Wing - Terrestrial Dome, dorsal
Alpha Wing - Terrestrial Dome, ventral
Alpha Wing - Mid Dome, dorsal
Alpha Wing - Mid Dome, ventral
Alpha Wing - Lower Dome, dorsal
Alpha Wing - Lower Dome, ventral
Alpha Wing - Outrigger
Beta Wing - Terrestrial Dome, dorsal
Beta Wing - Terrestrial Dome, ventral
Beta Wing - Mid Dome, dorsal
Beta Wing - Mid Dome, ventral
Beta Wing - Lower Dome, dorsal
Beta Wing - Lower Dome, ventral
Beta Wing - Outrigger
Gamma Wing - Terrestrial Dome, dorsal
Gamma Wing - Terrestrial Dome, ventral
Gamma Wing - Mid Dome, dorsal
Gamma Wing - Mid Dome, ventral
Gamma Wing - Lower Dome, dorsal
Gamma Wing - Lower Dome, ventral
Gamma Wing - Outrigger
Weapon Type: Harrellian 16" Rail Guns
Number: 8 turrets
Range: 200,000 km
Fire Arcs: Docking Towers 1 thru 8
Weapon Type: Harrellian Missile Batteries
Number: 24 launchers
Range: 3,500,000 km
Fire Arcs: equally spaced around station
Alpha Wing : 8
Beta Wing : 8
Gamma Wing : 8
Weapon Type: Harrellian 1" Rotary Rail Guns
Number: 186 point defense turrets
Range: 150,000 km
Fire Arcs: equally spaced around station
Terrestrial Ring, dorsal
Lower Ring, ventral
Docking Towers 1 thru 8
Alpha Wing - Terrestrial Dome, dorsal
Alpha Wing - Terrestrial Dome, ventral
Alpha Wing - Mid Dome, dorsal
Alpha Wing - Mid Dome, ventral
Alpha Wing - Lower Dome, dorsal
Alpha Wing - Lower Dome, ventral
Alpha Wing - Outrigger
Beta Wing - Terrestrial Dome, dorsal
Beta Wing - Terrestrial Dome, ventral
Beta Wing - Mid Dome, dorsal
Beta Wing - Mid Dome, ventral
Beta Wing - Lower Dome, dorsal
Beta Wing - Lower Dome, ventral
Beta Wing - Outrigger
Gamma Wing - Terrestrial Dome, dorsal
Gamma Wing - Terrestrial Dome, ventral
Gamma Wing - Mid Dome, dorsal
Gamma Wing - Mid Dome, ventral
Gamma Wing - Lower Dome, dorsal
Gamma Wing - Lower Dome, ventral
Gamma Wing - Outrigger
Weapon Type: Labyrinth Mine Deployment, Seeking/Stationary
Number: 24 Distribution Tubes/Sites
Range: 100,000 to 300,000km
Locations: Alpha Wing, Outrigger (8)
Beta Wing, Outrigger (8)
Gamma Wing, Outrigger (8)
Fire Control System:
====================
Algar Tactical System, Mark II
Defensive Systems Specifications:
=================================
Shielding Type:
---------------
Deflector System : RDMP Starbase Deflector System, Mark I
Hull Type: Ablative Armor with Quantobirilium Alloy
over key sections in the starbase design
ECM Type:
---------
K-layer generator, Mark II
Trojan Horse, Mark II
Counter Measures Type:
----------------------
Trojan Wave, Mark II
Harrellian 1" Rotary Rail Guns
Labyrinth Mine Deployment
ECM Drones
Additional:
-----------
Marathon Sub-Space Jammer
Sensor Array Specifications:
============================
Multi-resolution Long Range / Ultra Long Range
----------------------------------------------
Long Range Sensor Grid Type: HEIMDALL
Long Range Sensor Grid Class: HEIMDALL-1.0.2 Omni-directional
Multi-resolution Medium Range
-----------------------------
Medium Range Sensor Grid Type: HEIMDALL
Medium Range Sensor Grid Class: HEIMDALL-1.0.2 Omni-directional
Multi-resolution Short Range
----------------------------
Short Range Sensor Grid Type: HEIMDALL
Short Range Sensor Grid Class: HEIMDALL-1.0.2 Omni-directional
Tertiary Systems Specifications:
================================
Tractor beams:
--------------
Number: 8 main, 52 docking or cargo
Arcs : Docking Towers (facing outward)
Docking ports and shuttle or cargo bays
Computer System Type:
---------------------
Haytrim Cluster-Core Network (HCC Network)
Number : 450 Core Clusters
150 semi-autonomous / dedicated triads
1350 co-processor backups
** Protected by Sentinel-Matrix programming
Transporter Systems:
--------------------
Cargo Transporters : 335
22 Person Emergency Transporters : 260
12 Person Combat Transporters : 20
6 Person Standard Transporters : 110
3 Person Standard Transporters : 90
Flight Control Specifications:
------------------------------
Runabouts: 5
Shuttlecraft: (small) 22
Shuttlecraft: (courier) 4
Shuttlecraft: (Cargo) 40
Shuttlepods: 30
Long Range Scout: 2
Tugs: 4
Workbees: 30
Marine Dropships: 5
Tactical Deployment Craft: 2
Mine Layers: 2
Fighters: 40
Drydock Facilities:
-------------------
Individual Bays : 4 (Outside Station's Perimeter)
FS-1 Deflector System
No Tactical Capability
Historical Notes:
-----------------
Haytrim Station was originally constructed by the Harrellian
Republic in 2365 in orbit over the colony world of Haytrim IV.
Its designation was "Outpost Station 323".
In 2369, it was taken over by the A.I. during the Harrellian
A.I. War.
The artificial intelligence governing the station took control
over all primary and secondary systems at the onset of the war.
Once the station compliment was neutralized, the station
batteries and resources were used to destroy the colony
on the planet below.
In 2371, a special OPS team managed to elude A.I. forces long
enough to get close enough to the station and colony world to
activate an EM wave that wrecked havoc on the A.I. forces and
the station. The raid was one of several coordinated attacks
designed to throw the A.I. as off balance as the Harrellians
had been at the onset of the war.
Once deactivated by the EM wave, the Harrellian Navy was
able to re-occupy the station, eliminating the A.I.
elements with relative ease.
By the time the A.I. were able to launch a counter strike,
the Harrellians were firmly entrenched.
Over the next several months, Haytrim was retrofitted to
operate without the presence of a central artificial
intelligence. They continued to hold the station
successfully through the remainder of the war, despite
A.I. attacks and attempts at infiltration.
Once the war was over, the Harrellian Republic chose
to shrink their borders in an attempt to rebuild
their shattered society. As a result, Haytrim Station
was taken offline and sealed as the Republic withdrew
from the Haytrim System.
In 2418, the U.S.S. Sam Houston laid claim to the
abandoned outpost station for the United Federation of
Planets by right of interstellar salvage.
Realizing the need for a manned outpost along the
Harrellian Republic / Nildan Imperium border, the
U.S.S. Sam Houston claimed Haytrim Station for the
United Federation of Planets by right of interstellar
salvage in 2418.
The problem, however, was that although they had not
officially boarded the station, the Alliance Naval
Starship Crazy Horse had already located the station
with their government, the Cassini Alliance, already
in negotiations with Harrellian Republic concerning
use of the station when the Sam Houston boarded
Haytrim.
Both the United Federation of Planets and the Cassini
Alliance claimed Haytrim.
In the end, the dispute of ownership was settled with
the agreement that although it would be Federation led,
the station would be jointly manned by elements from
both Star Fleet and the Alliance Military both.
A joint Federation / Alliance task force was formed to
jointly monitor the Cassini Borderlands along the
borders of the Harrellian Republic and Nildan Imperium.
Technical Notes:
----------------
Built in 2365 by the Harrellian Republic, Haytrim Station
was refitted by the Starfleet Corps of Engineers with
assistance from the Military Corps of Engineers of the
Cassini Alliance in 2418.
When originally constructed, many of the systems aboard
the station were governed by a central artificial
intelligence. The station A.I. became sentient during
the onset of the Harrellian A.I. War. Taking control
of all functions, the A.I. assumed complete control
and killed all inhabitants.
After the Harrellian Navy recaptured the station, the
computerized systems aboard the station were
re-engineered to place more control in the hands of
humanoid crew with fewer networked systems.
When Federation/Alliance led salvage operations
began in 2418, it was quickly realized that although
much of the station's design was up to Federation
standards and usable, a new computerized network
system was required to not only increase system
performance, but also offer safeguards against
possible future Harrellian A.I. incursions.
The basis of the new computer core came by salvaging
the CITADEL Cluster-core (c3) Network from an Alliance
held station no longer in use.
Jointly created by design engineers from both Star Fleet
Engineering and the Alliance Military Corps of Engineers,
the Haytrim Cluster-core (HCC) Network was born with a
new network monitoring system, called the Sentinel Matrix,
introduced as an added safeguard and protection.
Overall, the Harrellian designed station is comprised of
two massive rings with three "wings" extending away from the
rings at even intervals around the station.
The top ring (also known as the Terrestrial Ring) has a
maintained terrestrial environment within its interior called
by the station inhabitants as "Safe Harbour."
Within Safe Harbour a visitor will find city streets with
buildings that house businesses, apartments and homes, as
well as other such facilities.
A network of canals encircles the central interior of
Safe Harbour, connecting it with the lakes that dot the
wilderness areas of the terrestrial environment.
Although not available to all, hovercars are among the
various forms of transportation available for use
inside Safe Harbour.
In both the inner and outwall, visitors will find a network
of tube trams that allow for easy transportation around the
station.
Unlike the terrestrial environment of the upper ring, the
lower ring in the station body has 11 standard decks.
Docking berths exist between the two rings for corvettes,
smaller frigates and transports.
The three wings extending away from station body are
comprised each of three domes and an outrigger connected
to each other and the station by the ring and dome
connector modules.
Each the same size, the top dome (aka. the Terrestrial Dome)
contains a terrestrial environment similar to the Terrestrial
Ring, but much smaller. A central column in the heart of this
dome is 6 decks high with offices and other facilities
within.
The mid and lower domes of each wing are 14 decks high.
The same tube tram network that encircless the terrestrial
ring, connects each dome with the other parts of the station
for easy public transportation.
A network of turbolifts within each section of the station
provides easy internal transportation within those regions
of the station.
Turbocar shafts restricted to use by station personnel only
allow complete access outside the tram network to the entire
station. Use of these cars are restricted to official station
business only.
The outriggers located in each of the station wings contains
the majority of the station's shuttle flight decks and
maintenance bays.
For power, Haytrim Station utilizes three seperate Quantum
Singularity Cores. Each one is located within a seperate
ring connector arm leading into each of the three station
wings.
Eight docking towers offer a total of 4 docking ports above
the station and 4 below the station for use by visiting
larger capitol ships and super-freighters.
Smaller docking ports on each of the station's nine domes
offer docking for smaller cruisers, destroyers and frigates.
Although generally thought of as a station under the
control of Star Fleet and the Alliance Military, the design
does allow for a large percentage of civilian population
and activities within the scope of its design.
Alpha Wing is designated primarily for military use with
station and fleet operations in the Terrestrial Dome,
Marine and Fighter operations in the Mid Dome, and
Starship maintenance in the Lower Dome.
Access to Alpha Wing may be restricted if a person is
not a member of Star Fleet or the Alliance Military.
Beta Wing is designated primarily for civilian government
and diplomatic use.
Gamma Wing is designated primarily for use by civilian
run corporations and business.
The Terrestrial and Lower rings of the station are jointly
shared.
There is no true 'promenade' on Haytrim Station as businesses
of this type are housed along the streets of Safe Harbour
inside the Terrestrial Ring.
Residential quarters are generally located either within
Safe Harbour (if you can afford it) or within the decks
of the lower 'residential' ring.
The hope with salvaging Haytrim Station was the time and
resources that would be saved that are normally required
when constructing a new installation.
As such, often the technologies of utilized aboard Haytrim
are a unique blend of Harrellian, Federation, and Alliance
designs.
The primary weaponry of the station remains of Harrellian
design although it is a modified Federation/Alliance design
combination that creates the control interfaces that link
these weapons with the newly created Algar Tactical
System.
Utilizing technologies first introduced with the Achilles
Tactical Systems use by both Alliance and Star Fleet vessels,
the Algar Tactical System expands the virtual control
from just station resources (such as weapons) to increased
monitoring and directing of all resources within the
station’s operational tactical sphere.
This allows for better direction of fleet movements, fighter
deployments, and even use of items such as defense platforms
and automated gunstars.
Overall, the adapted Haytrim Station design offers the
United Federation of Planets and Cassini Alliance jointly
a frontier station capable of serving as a fleet command
platform that is capable of servicing fleet resources and
is capable of defending itself and its tactical sphere.
Haytrim serves as the central hub for both Starfleet &
civilian activities within the Cassini Borderlands along
the Harrellian Republic / Nildan Imperium border.
Haytrim Station System Notes:
=============================
HQS-2110 - Quantum Singularity Core
------------------------------------
Haytrim Station is powered by three Harrellian built
quantum singularity cores with one located center
of the station body where the station rings and wing
extensions all come together.
With the quantum singularity kept centered in the
chamber by magnetic fields, the plasma jets are magnetically
corraled, as are the streams once they leave the chamber
and head for the Plasma Power Convertors.
From there, the jets are converted to energy in a manner
similar in performance to the EPS convertors in use on
Federation starships.
The energy is then fed through the station.
During normal operational situations, two of the three cores
always remain in operational, supplying Haytrim Station with
power while the third core remains 'idle' or in standby mode.
While at stand-by, the third core receives just enough matter
to keep the quantum singilarity from compressing in an intense
magnetic or anti-grav field.
As power needs rise, the second 'hot' core builds to equal
levels as the primary core while the stand-by core goes to
'cold idle' or 'idle'.
Placement of the cores within the station designs places the
resonant intersecion and disapation point shared by the three
cores at the open space at the heart of the station's
design.
In the event one of the cores becomes unstable, a simple
core ejection (as with a standard warp core) may not be
adajate. As such, the Harrellians adapted "space-fold"
ejection system from the space-fold drive technology
used for fast-than-light propulsion on thier cruisers.
If a core becomes unstable, the ejection system propels
the core to a safe distance by folding space around the core,
instantly transfering it from one place to the other.
Algar Tactical System, Mark I
-----------------------------
Utilizing technologies first introduced with the Achilles
Tactical Systems as used on Starfleet vessels, the Algar
Tactical System expands the virtual control from just station
resources (such as weapons) to increased monitoring and
directing of all resources within the station’s operational
tactical sphere, allowing for better direction of fleet
movements, fighter deployments, and even use of items such
as defense platforms and automated gunstars.
Algr takes the latest advancement in tactical management
software and hardware, adapting those technologies for
use on a station platform.
The crowning achievement of Algar is its capabilities at
harnessing and tieing together all assets within the
Starbase's operational sphere, stretching out over several
light-years, while bringing those assets together into one
melded tactical network, offering flag officers in command
more direct control of deployment and use of resources while
also having information more quickly relayed on possible
threats forfaster assessments as well as faster response
times.
Labyrinth Mine Deployment
-------------------------
The Labyrinth Mine Deployment System utilizes the
combination of self replicating mine technology with a
torpedo style launch deployment system with a transporter
matrix deployment system as backup.
Generally speaking, when the decision is made to deploy,
'seed' mines are distributed into space along the proposed
mine corridor by firing the initial mines via torpedo style
launch tubes, placing the mines at various intervals within
a 100,000 to 300,000 km range surrounding the station.
Once in place, the seed mines have been designed to begin
the replication of other mines, with those new mines places
at varying intervals around the parent mines until such
time as it is felt the area significantly 'seeded'.
In addition to the torpedo delivery system, a transporter
deployment system remains for use as backup should
deployment need to be rushed or a a malfuction occur with
the original delivery system. Please note that the range
of the transporter system is at 150,000 to 200,000 km.
Also assigned to the starbase are two 'mine-layers'.
Slightly larger than a standard Federation runabout, these
small ships are designed for use in assisting with the
coordination of mine deployment as well as having the
ability to suppliment deployment efforts by laying mines
of its own.
Mines utilized by the Labyrinth system include both
seeking and stationary designs.
Where as stationary mines remain in the place where they
were initially deployed, 'seakers' have the ability to
lock onto approaching vessels with sensors. Once locked
on, small thrusters allow the ship to attack the vessel
similar to that of a normal photon torpedo as it delivers
it's anti-matter payload.
All mines utilize a technology similar to that of the
"Trojan Wave" as well as Starfleet's "Ghostrider" project
to mask their existing sensor profiles, making them
harder to find via standard sensors.
In addition, should one mine be destroyed, the mines
surrounding that particular location will each produce
one additional mine increasing the concentration within
that region.
RDMP Starbase Deflector System, Mark I
--------------------------------------
Developed by Daystrom Spaceframe Industries, DSI has
taken multi-phasic shielding technology and created a
system that allows for a double layer of shielding
with separate inner and out layers.
Although both layers can be raised and lowered
individually, the inner layer can be manipulated to
allow for either general coverage or more concentrated
coverage over key areas within the starbase's design.
Should one shield layer fail, the other can still be
active, considering that both layers are independent
of each other.
On the Multi-Phasic front, sheild arcs can be moved.
So if you don't want any shields at the rear, that
arc can be moved to re-inforce the front shields
with some small penalty (ie 1 +1 = 1.8).
Haytrim Cluster-Core Network (HCC Network)
-------------------------------------------
Adapted from the the Citidel Cluster-Core Network
model (c3), the Haytrim Cluster-Core Network (HCC)
was created specifically for use within the Harrellian
built Haytrim Station, replacing the station's former
less networked computer systems.
Specifically designed for use within starbase designs,
the c3 Network utilizes technology developed for the
C-Core computer systems utilized on some starships
as it does away with the immense computer cores
backed up by hundreds of redundant coprocessors,
replacing it with a network of somewhat smaller
core clusters.
The HCC network takes this to the next level by
adding in safeguards (such as the Sentinel-Matrix)
to help protect the cores from unauthorized invasion
and/or influence.
In the design, each individual unit is divided into
a cluster of six smaller cores. This has the benefit
of continued dual-redundancy, but with the flexibility
of 150 semi-autonomous / dedicated triads for various
functions throughout the starbase, and a bare minimum
of 1350 co-processor backups.
Should one of the smaller cores within a cluster fail,
the workload of that core can be redistributed among
the others within the network.
The bio-neural technology in each coprocessor permits
conservative estimates of 22% increase in overall
processing speed.
Additional benefits of the technology include the
ability to dedicate whole core-clusters to individual
tasks, the ability shutdown sections of the computer
network as needed without compromising the whole network,
as well as the ability to isolate specific
core-clusters as needed in cases where a virus might
need to be isolated or information within a
core secured completely.
With a growing fear that technology exists where foreign
attacks may be able to compromise a network and use
that network against itself, the primary advancements
of the HCC Network over the c3 Network is in network
defensive systems and safeguards.
The HCC Network aboard Haytrim Station is divided into
isolated zones. Although these zones work in concert with
one another, there is a relative seperateness in each zones
normal daily operations.
At the core of the HCC's new safeguards is the new
monitoring system called the Sentinel Matrix
or just "Matrix" for short.
The Sentinel Matrix is a seperate set of programming
algorithms designed to monitor the data flow within and
across the HCC Network as the immune system monitors
the body of a humanoid species.
All data runs through filter programs designed to monitor
and filter data streams as a transporter matrix monitors
and filters transporter streams for foreign bodies.
If data does not conform or is suspect, it is filtered
through a constant but irregular loop designed to keep
possible interuder/virus programs occupied.
When a foreign invader/virus is detected, the Sentinel
Matrix isolates the affected systems from the network while
rejecting the foreign infiltration as white blood cells
might in a humanoid body.
The loop is only broken when the Sentinel Matrix is able
to analyze and remove the foreign data.
Trojan Horse / Trojan Wave
---------------------------
Developed by Daystrom Spaceframe Industries, the
Trojan Horse System incorporates elements of
Starfleet's Ghostrider Project to create a system
designed to fool the sensor input of enemy vessels and
installations, causing their systems to see what Trojan
wants it to see.
In theory, a station using the system in conjunction
with a K-Layer Generator can mask itself while
projecting a false image of itself that is
interactive.
Sensors of an enemy vessel detect the false image
as being real, picking up the information being relayed
to it.
For example, the station could produce false readings
that make the station seem less or more armed ... produce
the image that the station is not as severe or more severe
than is reality.
In addition to being used in this manner, the system
can also be used to create the seeming appearance of
multiple ships defending the station.
Harrellian Missile Battery
--------------------------
Unlike standard Starfleet design which makes use of
torpedoes and torpedo launchers, the Harrellians
began using missiles and missile batteries during
the A.I. War.
The system fires missiles that are more independent
in operation than standard torpedoes, each with its
own drive, sensors, and targeting computer.
Using specialized gravimetric drives, these missiles
can deliver a variety of warhead packages from high
explosive matter/antimatter charges (like those used
by photon torpedoes)to ECM drones that disrupt the
target ship's passive and active electronic
warfare systems.
Kestrel Missile -- Carrying a warhead
package filled with matter/antimatter charges,
this missile seeks out its target immediately
after launch. This is the most common missile
type used.
Vulture Missile -- Carrying a warhead
package filled with matter/antimatter charges,
this missile can switch to "silent running" with
a reduced sensor profile. Remaining undetected,
the Vulture can wait extended periods for the
optimum time to seek out its target.
T'har Missile -- Limited in number, this
missile unleashes the destructive
power of an artificially created quantum
micro-singularity against its target.
Harrier Drone -- This drone becomes
a mobile weaponry platform after launch. Armed
with rail gun implacements with a limited number
of rounds, this drone takes the fight to the
enemy and can often get inside the enemy
perimeter when a starship might not.
Nighthawk Drone -- Once fired, this drone works to
disrupt the target ship's passive and active
electronic warfare systems.
Starhawk Drone -- This drone extend the sensor
and tactical net of the station.
Harrellian 16" Guns
--------------------
The original Harrellian 16" Guns have been blended
with Federation fire control systems for better
control and fire control coordination.
It utilizes swivel gun implacements that fire 16"
antimatter-filled shells with a disruptor charge
surrounding the casing.
Considering the physical nature of the shells used
as well as the antimatter charges within, replinishment
rounds can be reproduced aboard the station by means of
industrial replicators with antimatter charges applied
after replication using specialized charging units.
This weapon is the equivelant of a standard Starfleet
Phaser, Type Xa.
Harrellian 5" Rotary Rail Guns
-------------------------------
The original Harrellian 5" Rotary Rail Guns have
been blended with Federation fire control systems
for better control and fire control coordination.
It utilizes turrets with 3 rotary fire rail guns
that can fire multiple 5" antimatter-filled
shells with a disruptor charge surrounding the
casing.
Considering the physical nature of the shells used
as well as the antimatter charges within, replinishment
rounds can be reproduced aboard the station by means of
industrial replicators with antimatter charges applied
after replication using specialized charging units.
This weapon is the equivelant of a standard Starfleet
Phaser, Type X.
Harrellian 1" Rotary Rail Guns - Point Defense System
------------------------------------------------------
The original Harrellian 1" Rotary Rail Gun Point Defense
System has been blended with Federation fire control
systems.
It utilizes turrets with 3 rotary fire rail guns
that can fire multiple small antimatter-filled
shells with a disruptor charge surrounding the
casing.
Considering that targets of this system are
generally fast in flight with fighters generally more
able to evade standard weapons as used against larger
cruisers, the system can fire hundreds of rounds
per sec into the path of it's target while tracking
that same target.
Considering the physical nature of the shells used
as well as the antimatter charges within, replinishment
rounds can be reproduced aboard the station by means of
industrial replicators with antimatter charges applied
after replication using specialized charging units.