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[[Category:Bureau of Information]][[Category:ASR Library]][[Category:Manuals and Handbooks]]{{Template:header_menu}} | [[Category:Bureau of Information]][[Category:ASR Library]][[Category:Manuals and Handbooks]] | ||
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< | <center><font size="+2">ASR Command Player's Guide</font></center> | ||
<center>Version 1.1</center> | |||
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<center><font size="+2"> | |||
<center>Version 1. | |||
==PART 1- INTRODUCTION== | ==PART 1- INTRODUCTION== | ||
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CO's. | CO's. | ||
* COMMANDER, STAR FLEET LOGISTICS (COMLOG): comlog@alt-starfleet-rpg.org- The person in charge of supervising and maintaining the Branches of ASR. | * COMMANDER, STAR FLEET LOGISTICS (COMLOG): comlog@alt-starfleet-rpg.org- The person in charge of supervising and maintaining the Branches of ASR. | ||
* COMMANDER-IN-CHIEF, [FLEET COLOR]: The people who run the four fleets of ASR: GOLD, GREEN, BLUE and SILVER. | |||
* COMMANDER-IN-CHIEF, [FLEET COLOR]: The people who run the four fleets of ASR: GOLD, GREEN, | |||
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If a vacancy occurs in any unit in ASR, the CO has two options of filling it, depending on what it is: | If a vacancy occurs in any unit in ASR, the CO has two options of filling it, depending on what it is: | ||
* Request a new player | * Request a new player (via the TFC or FC in charge of the unit), provided the vacancy is not for a command-level billet. This can be done by either asking for a specific player currently in training, or just announcing the position as vacant. | ||
* The other option is to ask a veteran player to join the ship. | * The other option is to ask a veteran player to join the ship. | ||
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===Players | ===New Players Into the Game=== | ||
If you see a player you like | If you see a new player you like, you may NOT email them direct. | ||
Let your Fleet Commander know you are interested, and | Let your Fleet Commander know you are interested, and he/she will pass it on to the CSFO. Remember, it is the player's right to go where he/she wants to go. You can only ask. | ||
Units desperate for players, and requested billets will be offered to the players as possible options, but the player's wishes ALWAYS come first. | Units desperate for players, and requested billets will be offered to the players as possible options, but the player's wishes ALWAYS come first. | ||
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This manual was compiled by Scott Lusby and Karen Fainges; any part not otherwise credited was written by Scott Lusby. | This manual was compiled by Scott Lusby and Karen Fainges; any part not otherwise credited was written by Scott Lusby. | ||
Most of Part 2, "Description and Responsibilities of Command Billets," was taken from the " | Most of Part 2, "Description and Responsibilities of Command Billets," was taken from the "Command Billet Descriptions" document written by Jeffrey Jenkins and Jeff Finocchiaro. It was edited for this document by Scott Lusby and Karen Fainges. | ||
Much of Part 3, "Recruiting Players," was taken from the "ASR Recruiting Guidelines" document originally written by Andrea Schalk. It was edited for this document by Scott Lusby and Karen Fainges. | Much of Part 3, "Recruiting Players," was taken from the "ASR Recruiting Guidelines" document originally written by Andrea Schalk. It was edited for this document by Scott Lusby and Karen Fainges. | ||
==VERSION HISTORY:== | ==VERSION HISTORY:== | ||
1.0- First live version by Scott Lusby and Karen Fainges (SD 170815) | * 1.1- Minor editing to reflect the closing of ALB (SD 190422) | ||
* 1.0- First live version by Scott Lusby and Karen Fainges (SD 170815) |