Kapulins

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BASIC INFORMATION

Official Name in Standard: Kapulin
Native Name: Kawpaulaw
Governing Body: The Highest Sovereign Chamber
Title of the Head of Government: King(s) and Queen(s)

INTERPLANETARY SUMMARY

Quadrant/Sector/System: Beta Quadrant / Kapulin System
Constellation: Sagittarius, coreward of the Lagoon Nebula
Spectral Type: Red Giant (K1.5III)
Distance to Earth: ~167 light-years
Radius: 21.4±0.2[7] R☉
Apparent magnitude: -0.29
Surface Temperature: 4286±30[7] K
Suns/Planets/Planetoids/Moons: 1 Star (Kapulin)/5 Planets/2 Planetoids/ Kapulin IV has 2 moons

KAPULIN IV-A
Two cities - Keld, a scientific research facility. Garg, a military outpost
KAPULIN IV-B
Six unnamed mining settlements which are referred to by their numbers.

POPULATION/GEOGRAPHY

POPULATION Native Population: 4.4 billion as of 2430
Transient Population 69 million per year
Planetary Capital City: Ddoj, Loro continent (Population 9.35 million)
Richter Scale of Culture Rating: A-451-5018-2 (equivalent to Earth in the early 2300’s)
Race(s) of Native Sentients: 100% Kapulin

WEATHER Kapulin IV maintains an elaborate and sophisticated network of weather control satellites, technology gained as a UFP Protectorate.
Average Planetary Temperature: 84F/28C with frequent gusts of cooling wind.

GEOGRAPHY Land/Water Ratio(s) of Planets: 68/32
Planetary Weather: Tropical
Diameter: 16,741 km (10,402 miles)
Gravity: .94 standard gravity with a density of 2.88
Axial Tilt: 35.3%, with minimal seasonal changes
Orbital Period: 394 days
Rotational Period: 29.8 hours
Classification: M
Surface Water: 68%
Atmosphere: 1.07% is a standard pressure with 73% nitrogen, 27% oxygen, 0% trace chemicals
Land Masses: There are nine distinct continents in a spiral pattern that span the globe. Each are connected to at least two other continents by land bridges.
Continent names: Arcu, Domm, Eqqi, Fioo, Gyde, Ixai, Kynn, Loro and Zhau
Terrain: Lush green and flowered jungles surround every city, while the three continents possess mountain ranges. There are no desert regions, and no polar ice caps due to the axial tilt.

BODIES OF WATER: Oceans: Azgi (North) Ocean and Ulgi (South) Ocean;
Seas: Luvo Sea (most significant), Venn, Layi, Yabo and Maku
River: Geev River, largest in length/width, divides the Ddoj continent nearly in half

NOTEWORTHY CITIES/SETTLEMENTS Ddoj - Capital of Loro continent - Planetary capital, center of government, resorts
Moag - Capital of Arcu continent - Mecca of art & culture, largest library on the planet
Juuk - Capital of Ixai continent - Highly agricultural, many resorts
Alar - Capital of Domm continent - Predominantly Educational and Research facilities
Yigo - Capital of Kynn continent - Mauk, the largest Casino/Resort on the planet
Arko - Capital of Eqqi continent - Entertainment, resorts and mountain adventures
Quij - Capital of Fioo continent - Amusement park, entertainment and luxury resorts
Cuuk - Capital of Zhau continent - Quiet, reserved with small bungalows, Bed & Breakfast Inns
Tibi - Capital of Gyde continent - Medical and Space Research. Military Command Center

NOTABLE ANIMALS - Incredibly abundant in skies, oceans and on land in all continents.
Clab - A rather large, playful aquatic mammal similar to a Terran dolphin twice that size.
Hipn - A dark blue medium-sized primate very close to a chimpanzee, extremely friendly and cuddly.
Kazz - Long, bright orange feathers adorn this graceful avian akin to a large eagle.
Saro - Various small to medium furry mammals not unlike canines, friendly and helpful.

ECONOMIC SUMMARY

The heartbeat of the Kapulin economy harmoniously intertwines with the realms of both hospitality and education. Amidst the tapestry of this vibrant planet, a splendid array emerges, spanning opulent resorts to charming Bed & Breakfast bungalows. A substantial segment of the populace finds itself intricately woven into the fabric of all things associated with indulgence, serenity, and amusement.

Sprawling universities and smaller colleges are abundant in each of the Kapulin continents, serving as revered milestones on each citizen's transformative journey towards self-enrichment.

Breakdown of living standards:

       Technosocialist age:  78 percent of population
       Information age:  8 percent of population
       Industrial age:  0 percent of population
       Agrarian age:  14 percent of population

Kapulin is very much a modern world, as evidenced by the shear breakdown of its population. Only 5 percent of its economy is geared towards agribusiness- but that's all they need. Their technological level is sophisticated enough so that 14% more than fills the world's food needs. Of course, replication technology augments what is naturally grown. Animals on Kapulin are not bred and/or killed for food sources.

Kapulin imports very little that cannot be created by hand or mass replicated. Likewise, there is no significant export of goods except for Dilithium.

Latinum is the standard currency of exchange on Kapulin IV, though seldom used in domestic commerce.

GOVERNMENT/HISTORY

Federation Member? No Federation Protectorate: Since 2414 Planetary Government: United Citizens of Kapulin IV. established in 2176 Government Type: Democratic Monarchy Bicameral System Socio-Political System: Meritocracy

Kapulins have had a united planetary government for nearly three centuries (Federation calendar), however that entity has grown to be a model of the minimalist and ultra-efficient philosophy that dominates their lifestyle.

For centuries dating back to the earliest historical records, citizens of each continent were their own independent state, loosely ruled by monarchy. In 2111, negotiations were initiated to abolish the independent states and form the planetary government. By a planet-wide popular vote, the government was established in 2176.

The Monarchy carried over from the continent state government, however each couple (any combination of King and Queen) is elected by a planetary popular vote for a 10-year term with no reelection possible. Each royal couple appoint a pair of Vice Kings/Queens to serve as their seconds and successors should anything cause a vacancy. The Monarchy serves as the Executive branch.

The Highest Sovereign Chamber serves as a combined legislative and judicial body, and meets twice a year, typically for 3-4 weeks to execute the agenda for the term. Each continent provides two Ministers to comprise the body of the Chamber. Ministers are elected for a 5-year term and may be reelected once in their lifetimes.

The Kapulin Military has ground, naval and space branches and reports directly to the Monarchy. The ground forces are the planetary Constabulary, and both the space and wet navies are equivalents to old Earth’s Coast Guard.

There is no record of actual 'wars' in all of Kapulin recorded history. Disagreements have been successfully negotiated via diplomatic endeavors. With an over abundance of resources, there has never been a need in the Kapulin way of life to enact violence on the scale of organized war onto another segment of the planet.

The Federation Council has petitioned the 'U.C.K.' to join the UFP multiple times, however they are content staying out of intergalactic politics and remaining a Federation Protectorate.

LAWS & JUSTICE LAWS: The Kapulin IV legal system is modeled after the Three Tenants of Kapulin culture, efficient, simplistic and virtuous. Rather than create volumes of laws regulating what should NOT be done, Kapulins long ago drafted a Charter of Goodwill that spells out behaviors that are expected of every citizen.

CRIME & PUNISHMENT: Most offenders are off-worlders, as criminal behavior is simply not a way of life for the average Kapulin citizen. Those charged with petty offenses are imposed a rather large fine in latinum, which grows significantly for repeat offenders. Likewise, the rare instance anyone is found guilty of a serious or heinous crime, the offender is simply banished from any of the continental states and forced to live among the scattered unincorporated islands. For non citizens, they are simply banished from the planet entirely.

JUSTICE: Each city has a judicial Magistrate that adjudicates minor offenses. Repeat and serious crimes are brought before a Continental Magistrate. Major or planetary issues are put on the docket of the Highest Sovereign Chamber which deliberates twice per year.

RACE/SOCIETY/CULTURE

RACE Kapulins have a general hominid appearance being bipedal, walk/stand upright with head on top of the torso. However, there are distinct attributes that make Kapulins quite different from other races.

Most notably, the average height of a Kapulin adult regardless of gender is 6.5 ft/1.9 meters.

Another trait characteristic of the Kapulin species is they wear their hair extremely long, reaching the middle back and often long still. It is considered taboo to cut one’s hair unless medically or otherwise deemed critical. While modern trends permit it to be wrapped up in a style, most older generations wear it free and long. Baldness is not a genetic factor in the Kapulin race however, with the exception of small eyebrows, the entire Kapulin body is totally smooth and void of any other hair.

The most remarkable difference is that Kapulins have three genders. What is most commonly referred to as male, or female and their word for the third gender does not translate into Federation Standard, so it is referred to as gender 'O' for lack of a more precise term. All three are required to participate in the mating process.

The typical Kapulin life expectancy is around 140 (FSY), though medical advances and exchanges with the Federation continue to elevate that average. Kapulin eyes are commonly bright green or blue, but a recessive gene in their chromosomes will give the rare Kapulin red eyes.

Kapulins have zero telepathic or empathetic abilities and are considered an Esper-Blind species in that their minds cannot be read or influenced at all by telepaths or empaths.

SOCIETY & CULTURE Kapulin society revolves around the lifelong journey of enriching and enhancing one's intellect while at the same time giving back as much as possible to society. This core value system has been perpetuated for centuries and is the basis for the Utopia of modern Kapulin IV. From early childhood, all are taught the purpose of life is to forever learn, grown and give.

Three core beliefs that dominate the Kapulin IV way of life are efficiency, simplicity and virtuosity. These three concepts are intricately interwoven into the fabric of every aspect of Kapulin's everyday life. Beginning with early elementary education, children are educated in practices of confronting every problem with a minimalist, thrifty and morally self-guiding way of life.

On Kapulin IV, the notion of religion remains absent; inhabitants firmly hold the belief that their destinies rest solely within their grasp, untouched by extraterrestrial or ethereal forces. Similarly, abhorring prejudice, bias, and xenophobia is deeply ingrained, and upheld with unwavering resolve. Kapulins, characterized by their boundless sociability, eagerly seize each chance to forge new friendships, share an embrace and perhaps even more.

Kapulins exhibit a remarkable comfort with their sexuality, displaying an exceptional openness both in personal expression and within various literary works, art, music and holography. Children are educated to appreciate and embrace their bodies and are never shy.

Family units on Kapulin IV commonly take on a nuclear structure, comprising the trio of parents along with their offspring. Nevertheless, the embrace of extended kinship is a prevailing norm, as relatives beyond the core unit invariably maintain intimate bonds, staying interconnected both in terms of emotional closeness and physical proximity.

Like most things in Bolian life, health care is socialized; the government covering all long-term expenditures. This practice stems from the government stance that it is simply looking out for the interests of a very large group- ALL Bolians. However, there is no assisted living in Bolian society- elder Bolians, if incapable of caring for themselves, are cared for by their families, with any assistance necessary provided by the government. However, Bolians are generally a people in excellent health; since most of their food products are genetically engineered or replicated, they are created to be exactly what Bolians need in terms of vitamins, minerals, carbohydrates, etc.

However, should a Bolian be terminally and painfully ill or with less than his or her complete faculties, they engage in the practice of euthanasia. This practice has caused some tensions to arise between Bolians and other cultures, but they view this as the final service one can perform for a respected member of the group. They don't see suffering as dignified or proper- they see it as an unnecessary burden to be lifted, and will do so almost without question or fail. it is considered one of their most sacred beliefs, and is one is honored by his participation in this elaborate ritual. On another level, they also argue that it is counterproductive to the group, but this argument only serves to enflame others. Though certainly a secondary motivation, it IS still a motive.

LANGUAGE & NAMES:

Not much is known about the Kapulin language, however there are some structural peculiarities that are worth noting. In keeping with the Kapulin philosophy of simplicity, their entire language mirrors that simplistic ideal. Names are very short, the first names of individuals and things are commonly 2-3 letters, while proper names are seldom longer than 5 letters.

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-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Creator(s)/Adaptor(s): Michael Dailey E-Mail Address: spaltter2@yahoo.com

Created for/First Use (if known): USS Yorktown "Last Contact" mission, beginning on SD 350802. The Kapulins are a rich society and will hopefully be an ASR staple for a long time.


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