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| '''Outfitting for Launch''': Timeline of the activities of the USS DEFIANT during her final preparations to relaunch under the | | [[Category:Bureau of Information]][[Category:Task Forces/Unit Portals]][[Category:STAR FLEET: ORIGINS]][[Category:ORIGINS: Twelfth Fleet]][[Category:ORIGINS: USS Defiant]] |
| command of Captain Richard Lewis with a new crew.
| | {{ORIGINS_header}} |
| | <br> |
| | '''Ghost Pirates''': Timeline of the activities of the USS DEFIANT as she investigates rumors of ghost pirates attacking shipping at the edge of the frontier. |
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| <pre>AUTHOR(S) MISSION DATE SUMMARY | | <pre>AUTHOR(S) MISSION DATE SUMMARY |
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| | Marc J. 1.1030 DEFIANT arrives at Sayvil Four; Lewis, Hap, and Hsina |
| | prepare to transfer the administrator at his new post |
| | (“Cheerful Administrators”) |
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| |
|
| | Andrew F. 1.1030 Hsina hands out phasers to Hap and Lewis wait in the |
| | transporter room. (“Insecticidal Escort”) |
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| Andrew F. –4.1300 Hsina begins a detailed psych eval from
| | David K. 1.1030 Bekka shows up at the last minute and volunteers to go |
| Commodore Neri ("Lies, damned lies and
| | over to the station to set up a proper comm relay. |
| statistics")
| | (“One More”) |
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| |
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| Andrew F. -4.1730 Against her better judgment, Neri clears
| | Rob M. 1.1032 Luken finds himself in temporary command of the ship-- |
| Hsina for service aboard DEFIANT ("Lies, | | w00t! (“Mischief in the Making”) |
| damned lies and statistics")
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| Marc J./ 0.0930 Admiral Carstairs asks Captain Lewis to | | Marc J. 1.1034 The away team delivers the new administrator and is told |
| Scott L. take command of the DEFIANT ("Captain's
| | they will be briefed by a Starfleet lieutenant (“Unpleasant |
| Choice") | | Greetings”) |
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| |
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| Marc J. 0.1300 Lewis takes a final casual stroll through
| | David K. 1.1035 Bekka heads to the recesses of the outpost to set up a |
| main engineering. ("Transitions")
| | comm relay. Next she finds herself in the Cobalt Room, |
| | enjoying a relaxing time absorbed in strange languages. |
| | (“Unto the Comm Array”) |
|
| |
|
| Marc J. 0.1330 Lewis gives up his command of the docks
| | Greg P. 1.1040 Lewis, Hap, and Hsina learn of the station's fears about |
| and assumes command of the DEFIANT.
| | 'ghost pirates' who have been preying on local shipping. |
| ("Transitions")
| | Lewis has them begin looking into the problem. (“Ghost |
| | | Pirates”) |
| Greg P. 0.2127: Hap bids farewell to a friend on OUTPOST
| |
| 28 before leaving for Starbase 6.("Hap
| |
| Reports")
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| | |
| Marc J. 0.2300 Lewis reviews the personnel jackets of
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| the senior staff assigned thus far.
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| ("Transitions")
| |
| | |
| David K. 1.0700 Commander Autig Folocojasta assigns the troublemaker
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| Bekka McKinnon to the USS Defiant. ("Becca [part one]")
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| | |
| Marc J./ 1.1245 Amman reports aboard and has a brief
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| Andrew F. conversation with Lewis. ("First
| |
| Impressions")
| |
| | |
| Greg P. 1.1315: Hap arrives on the DEFIANT; reports to | |
| CAPT Lewis in his day cabin. ("Hap
| |
| Reports")
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| | |
| Marc J./ 1.1320: Rick and Hap get caught up and discuss
| |
| Greg P. preparing DEFIANT for her next mission.
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| ("Just Like Old Times")
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| | |
| Marc J. 2.1410 The Captain meets his yeoman. ("Keeping
| |
| up Appearances")
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| Greg P. 2.1415 Hap gets a replacement Yeoman. ("The
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| Replacement")
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| Greg P. 2.1425 Hap arrives for his meeting with Captain
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| Lewis. ("The Replacement")
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| | |
| Rob M. 2.2358 On their last night before fleet
| |
| assignment, a small group of cadets
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| enjoy a game of poker. ("Reversal of
| |
| Fortune?")
| |
| | |
| Matt B. 3.0714 Wolfe, cadet in tow, leaves his home for
| |
| the past five years. ("A call of duty")
| |
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| Matt B. 3.0941 Wolfe tours the ship, assessing its
| |
| security. ("A inspector calls")
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| Matt B. 3.1009 Wolfe reports to the bridge and the
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| Captain. ("A inspector calls")
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| Marc J./ 3.1010 Lewis and Wolfe head to the day cabin and
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| Matt B. discuss tightening security. Wolfe
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| invites Lewis to a swearing-in ceremony.
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| ("Security comes to the Defiant")
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| | |
| Rob M. 3.1017 Luken learns that he's been assigned to
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| the DEFIANT. ("Reversal of Fortune?")
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| Rob M. 3.1234 New officers bid their farewells as they
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| make their way to their new assignments.
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| ("Reversal of Fortune?")
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| Andrew F. 3.1300 LT Frain's apparition is revealed to be
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| LCDR Amman when she arrives in Sci Lab
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| One and issues orders. ("Ghosts and
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| Goblins")
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| Andrew F. 3.1610 Amman gets past Yeoman Watkins at the
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| Captain's Day Cabin. ("Ghosts and
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| Goblins")
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| | |
| Andrew F./ 3.1611 Amman briefs Lewis on the issues in the Sciences
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| Marc J. department. (“Ghosts in the Machine”)
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| | |
| Greg P. 3.2041 Hap muses about the power of belief in a personal log
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| (“Superstition”)
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| | |
| Rob M. 3.2130 LTJG Luken arrives aboard DEFIANT and goes a-hunting
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| for a senior officer to report to. (“Friendly
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| Competition”)
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| Greg P. 3.2132 Hap spends some time playing solitaire in Wardroom B
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| (“Superstition”)
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| Rob M. 3.2145 Luken finds LCDR Harris in the wardroom and suggests a
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| friendly game... (“Friendly Competition”)
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| Greg P. 3.2146 Hap and Luken get acquainted, prepare to play cards.
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| (“Challenge... Accepted!”)
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| Andrew F. 3.2200 Heralded by a sudden change in lighting, Amman
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| enters the wardroom amidst stares. (“Ghost of
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| Christmas Past”)
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| Rob M. 3.2203 A friendly game of cards between Hap and Luken ends
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| with both players happy. (“Luck is what you make of
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| it”)
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| Greg P. 4.0747 While in the computer control room, Hap runs into
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| difficulties while trying to fix the malfunctioning
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| wardroom lights. (“Gremlins”)
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| Andrew F. 4.0755 Hsina finds Hap in the Computer Control Room
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| and wonders why he needs an archaelogist (“XO 0,
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| SCI 1”)
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| Andrew F./ 4.0756 Hsina and Hap talk about the lighting glitches in the
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| Greg P. wardroom and the (im)possibility of otherworldly
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| influence. (“Some Light on the Subject”)
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| Andrew F. 4.0805 The lights follow Hsina out the door, TWICE
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| (“Lights Out”)
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| Marc J. 4.1000 Captain Lewis hopes for the arrival of the Chief Engineer
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| (“Setting things in order”)
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| Marc J./ 4.1030 LTJG Luken reports to CAPT Lewis. ("Meeting the Man In
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| Rob M. Charge")
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| Marc J./ 4.1045 The CO and FO talk computer problems and first
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| Greg P. impressions of the senior staff. (“A Personnel
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| Matter.”)
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| Matt B. 4.1123 Wolfe monitors the ship from the Security Center
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| before leaving for the swearing in ceremony.
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| (“Taking a peep”)
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| Marc J./ 4 1200 Wolfe and Lewis give rousing speeches to the
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| Matt B. Security staff during the swearing in ceremony.
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| (“Taking the oath”)
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| David K. 4.1300 Bekka frightens a squirrel on a hovercycle and says the
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| first goodbye to Starfleet Academy. ("Becca [part two]")
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| David K. 4.1400 Lt McKinnon has an appointment with the Admiral.
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| (“Becca [part three]”)
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| Greg P. 4.1550 Hap meets with the Records and Personnel
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| Officers; Yeoman Forsythe decides to stay on as
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| Hap's assistant (for now). (“Officers and Gentlewomen”)
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| Andrew F. 4.1600 Hsina hears of a fight challenge on USS Invincible
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| and signs up as a competitor. (“Stress Relief”)
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| Marc J. 4.1800 Rick and son, Cadet Charles Lewis, have dinner in
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| the Captain's Quarters. (“Family Ties”)
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| Andrew F. 4.2100 On the INVINCIBLE, Hsina fights her way to the
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| top, defeating the Vulcan Senak for the prize.
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| (“Stress Relief”)
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| Andrew F. 4.2330 Bruised and bloodied, Hsina returns to DEFIANT's
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| Science Labs where the senior staff has gathered.
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| ("Stress Relief")
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| Andrew F./ 4.2330 Lewis, Wolfe, and Hap weigh in on the results of
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| Matt B./Marc J./ Hsina's successful fight. ("After the Fight")
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| Greg P.
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| Rob M. 5.0800 DEFIANT undergoes a flight test, which the helm officer
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| thoroughly enjoys. (“Stretching Legs”)
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| Marc J. 5.1000 LCDR Hopkins, acting Chief Engineer reports for
| |
| assignment. (“Playing the System”)
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| David K. 5.1308 Bekka McKinnon boards the USS Defiant. (“Becca [part
| |
| five]”)
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| David K. 5.1348 Bekka gets a look at her quarters and unpacks her stuff.
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| (“Becca [part five]”)
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| Marc J./ 5.1400 CAPT Lewis returns to the DEFIANT with orders
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| Greg P. to make ready to depart and meets with CDR Harris
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| to make final preparations. He calls a senior staff
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| meeting for 1800. ("Ready to Roll")
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| Greg P. 5.1630 Yeoman Forsythe shares misgivings about Hap
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| discovering details of her identity with her roommate
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| Marla Rae (“If You Don't Know Me by Now”) | |
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| David K. 5.1642 Lt McKinnon spends an hour in `the oval'—a suite of
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| communications stations on deck four and meets some of
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| the crewmen in her department. (“Becca [part five]”)
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| | |
| Matt B. 5 1647 LCDR Wolfe personally oversees hand-to-hand
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| training for his SEC officers. (“Training Day”) | |
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| Greg P. 5.1735 Hap revisits the Computer Control Room to discuss
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| Klein's anti-glitch program. (“Get with the Program”)
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| Greg P. 5.1755 Hap arrives at the officer's mess hall for the briefing.
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| David K. 5.1758 Just in time to the meeting. (“Becca [part five]”)
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| Andrew F. 5.1802 Hsina arrives to the briefing. (“The Ghostess with
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| the Mostest”)
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| Marc J. 5.1830 Lewis starts the briefing (“Briefing Begins”)
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| Marc J./ 5.1905 Lewis and McKinnon take a walk, talk shop, and
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| David K. visit a hidden observation nook. ("Lewis and McKinnon")
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| Rob M. 5.2000 Some young hooligan buzzes the DEFIANT, all in the
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| name of testing the target acquisition system. A likely
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| story . . . (“Moving Target”)
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| Greg P. 6.0730 Hap calls home and speaks to his mom and dad. (“F.O.
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| Phone Home”) | |
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| Greg P. 6.0815 Hap ventures to the Astrometrics Lab to give Ens. Callas a
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| pep talk. (“Pep Talk”)
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| Erich L. 6.0825 LT Zi'shara makes her way aboard DEFIANT ("Coming Aboard")
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| Marc J./ 6.0830 LT Zi'shara reports aboard and meets with the Captain
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| Erich L. (“The Doctor Arrives”)
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| Ace 6.0900 LT Cooper fights with a 'lift on her way to see the
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| Captain (“Last Chance”)
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| Greg P. 6.0901 Lewis and Hap meet Charlie (“All Ahead”)
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| Andy C. 6.0925 ADM Corrigan learns of the missing admin, orders
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| DEFIANT to locate the transport ASAP (“A Small
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| Wrinkle”)
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| Greg P. 6.0930 DEFIANT leaves the starbase, heads for the
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| transport's last location (“All Ahead”)
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| | Andrew F. 1.1041 Hsina volunteers to pose as bait to get a better look at the |
| | ghost pirates. (“Do You Believe in Magic”) |
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| | Rob M. 1.1100 DEFIANT picks up a distress call from a small transport |
| | ship which may have been attacked by the mysterious |
| | Ghost Pirates (spooky!) (“Distress Call”) |
|
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|
| | Andrew F./ 1.1115 Lewis responds to the emergency call from DEFIANT, |
| | Greg P. leaving Hap and Hsina to plan commandeering a freighter |
| | and the setting of a ghost pirate trap. (“You Want to Steal |
| | a Freighter?[JP]”) |
|
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| | David K. 1.1130 Quick thinking, strategic planning, and a bit of luck allows |
| | Bekka to win enough strips of latinum at playing Tongo to |
| | buy the bait-freighter. (“Tongo”) |
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| </pre> | | </pre> |