1,478
edits
No edit summary |
|||
Line 31: | Line 31: | ||
* Type I - The type I phaser is the standard palm phaser. It is small and easily concealable. Although capable of killing most humanoid targets, it has limited firing power and limited duration. The weapon has 8 power level settings. | * Type I - The type I phaser is the standard palm phaser. It is small and easily concealable. Although capable of killing most humanoid targets, it has limited firing power and limited duration. The weapon has 8 power level settings. | ||
* [[Phaser Type II| Type II]] - The type II phaser, the phaser pistol, is the standard Marine and Naval security sidearm. It has much greater power reserved than the type I phaser and is capable higher power output rates. The weapon has 16 power level settings. | * [[Phaser Type II| Type II]] - The type II phaser, the phaser pistol, is the standard Marine and Naval security sidearm. It has much greater power reserved than the type I phaser and is capable higher power output rates. The weapon has 16 power level settings. | ||
* [[Phaser Type III| Type III]] - The type III phaser, the phaser rifle, is carried in most ship stores for emergency situations. Type I and type II weapons are suitable for most situations. The type III has the same 16 beam settings of the type II, a multiple target acquisition system, a gyrostabilized beam emitter, and a larger power reserve than either the type I or II.<p>The type IIIa is a compact "phaser carbine" which has the capabilities of a standard phaser rifle in a smaller overall form factor. Its stabilization system is generally considered to be less effective than the standard type III.<p>The Type IIIc is a compact "bullpup"-style phaser rifle meant for close-quarters fighting. It has a heavier stock which can, itself, be used as a melee weapon. | * [[Phaser Type III| Type III]] - The type III phaser, the phaser rifle, is carried in most ship stores for emergency situations. Type I and type II weapons are suitable for most situations. The type III has the same 16 beam settings of the type II, a multiple target acquisition system, a gyrostabilized beam emitter, and a larger power reserve than either the type I or II.<p>The type IIIa is a compact "phaser carbine" which has the capabilities of a standard phaser rifle in a smaller overall form factor. Its stabilization system is generally considered to be less effective than the standard type III.</p><p>The Type IIIc is a compact "bullpup"-style phaser rifle meant for close-quarters fighting. It has a heavier stock which can, itself, be used as a melee weapon.</p> | ||
* Type IV - The type IV phaser is a heavy ground or light space weapon. It may be mounted on a tripod or vehicle, including shuttle craft, reconnaissance skimmers, personnel transport skimmers, and as an auxiliary weapon on hover tanks. The power system configuration allows the type IV to deliver short blasts at near overload intensity for the emitter. All type IV phasers emit a pulsed blast which has earned the weapon the moniker of "phaser machine gun." In its tripod mounted form, it is often carried by 4-man heavy weapons teams as part of a marine heavy weapons squad. One person carries the weapon proper, 2 carry power cores, and 1 carries the tripod. | * Type IV - The type IV phaser is a heavy ground or light space weapon. It may be mounted on a tripod or vehicle, including shuttle craft, reconnaissance skimmers, personnel transport skimmers, and as an auxiliary weapon on hover tanks. The power system configuration allows the type IV to deliver short blasts at near overload intensity for the emitter. All type IV phasers emit a pulsed blast which has earned the weapon the moniker of "phaser machine gun." In its tripod mounted form, it is often carried by 4-man heavy weapons teams as part of a marine heavy weapons squad. One person carries the weapon proper, 2 carry power cores, and 1 carries the tripod. |
edits